PUBG on Xbox is authentic and terrifying

Posted: December 12, 2017 in Game Articles, Opinion Piece
Like an old pair of your favorite blood-stained shoes

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by Charlie Hall via Polygon

I had deep reservations about the port of Playerunknown’s Battlegrounds for Xbox One, but after a long night on the couch I’m a believer. Battlegrounds feels great on a console. There’s clearly an awful lot of work left to do, but I can’t wait to see where things go from here.

The secret to Battlegrounds’ success on Xbox One is its controller support.

The team at PUBG Corporation were uncompromising in their implementation. The movement and inventory systems have been carried over in their entirety to the Xbox controller. It take a little bit of practice to get the hang of it, but after two or three solid rounds of play it’s no big deal.

But it’s in the subtleties that Xbox One controller support really shines. The turn rates, both in third- and first-person, are smooth. In the menus, players have the ability to fiddle with controller’s sensitivity at each of the different zoom lengths. Tracking where your shots fall is easy, even at 1080p, and it feels as though there’s just the slightest bit of aim assist at ranges over 200 meters.

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Aiming with the Xbox controller was the hardest thing to figure out for me. You tap the left trigger to aim down the sights, and hold the left bumper to hold your breath. Changing from first to third-person also changes the functions of other buttons slightly. It takes some practice, but it’s dynamic and authentic to the PC experience. – PUBG Corp./Microsoft

Not only does it feel natural to move and fight, but all of the nuance of the PC game is there. Players still have the freedom to make tactical decisions, to move from third-person to first-person, to aim down sights, to free-look while parachuting or running around.

Perhaps the biggest improvement is in the game’s driving. No more pecking at the WASD keys to get your nose pointed in the right direction, as the analog sticks on the Xbox controller were literally made for this.

All that being said, there’s clearly some technical issues. Once, while I was in the top 20, I experienced a crash to a black screen that kicked me out of the game entirely. Texture pop is awful, especially in the opening few minutes of each round. I’ve also heard that there are serious issues with frame rate on the Xbox One X and at 4K.

But this is an early access game. These things should be expected.

All I know is that I can get a solid 30 minutes of highly technical, thrilling, PC-style shooter action from my living room couch. Battlegrounds’ port is an achievement. For their next trick, PUBG Corp. just needs to follow through and finish the game.

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