Infinity Ward details changes arising from Call of Duty: Infinite Warfare beta

Posted: October 30, 2016 in Game Articles

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Call of Duty: Infinite Warfare has run two betas over the past two weekends, and developer Infinity Ward promises they weren’t just previews to advertise the game. The studio has posted a long list of changes to be made to the game based on feedback from the beta.

There are all sorts of buffs and nerfs described, but the most wide-ranging changes to Infinite Warfare appear to be in streamlining the matchmaking system. A number of issues had unnecessarily lengthened matchmaking times, and these will be resolved.

This includes player evaluation, geographic categorization and “dead lobby” cleanup, all of which had added to the time it took to join a match. Additionally, times to join a match in progress have been shortened thanks to some cleanup in the way the game’s servers track information about lobbies current in a gaming session.

In gameplay, the shotgun has gotten some damage and range bonuses, health regeneration time has been reduced, and sniper weapons won’t have any aim assist until their optics are fully drawn to the player’s eye. Aim assist also was reduced for some versions of this weapon class.

The full list of fixes and changes may be seen on the Infinite Warfare subreddit.

Call of Duty: Infinite Warfare launches Nov. 4 on PlayStation 4, Windows PC and Xbox One.

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